opus: Opus (Opus Interactive Audio Codec) opus: opus: The Opus codec is designed for interactive speech and audio opus: transmission over the Internet. It is designed by the IETF Codec opus: Working Group and incorporates technology from Skype's SILK codec opus: and Xiph.Org's CELT codec. opus: It is intended to suit a wide range of interactive audio applications, opus: including Voice over IP, videoconferencing, in-game chat, and even opus: remote live music performances. It can scale from low bit-rate opus: narrowband speech to very high quality stereo music. The current opus: features are: opus: * Bit-rates from 6 kb/s 510 kb/s opus: * Sampling rates from 8 to 48 kHz opus: * Frame sizes from 2.5 ms to 60 ms opus: * Support for both constant bit-rate (CBR) and variable bit-rate (VBR) opus: * Audio bandwidth from narrowband to full-band opus: * Support for speech and music opus: * Support for mono and stereo opus: * Support for up to 255 channels (multistream frames) opus: * Dynamically adjustable bitrate, audio bandwidth, and frame size opus: * Good loss robustness and packet loss concealment (PLC) opus: * Floating point and fixed-point implementation opus: opus: Packaged by Georgi D. Sotirov